The Pistol is the default secondary weapon for the Scout and Engineer. This rifle is great for Snipers that can consistently get headshots and doesn't punish players that aren't as precise, with decent bodyshot damage as well. This weapon's by far the most commonly used sniper rifle in the game due to its reliability. This weapon takes about 1.5 seconds to reload, and cannot deal random critical hits. The base damage is 50 when not scoping, and 150 when you are, which is why the max damage isn't higher than 450. This weapon deals critical hits with headshots when using the scope, which deal a minimum of 150 damage if uncharged, and a max of 450 when fully charged (that's enough to kill a Heavy with full Overheal in one hit). A non- headshot (referred to as a bodyshot) will deal 128-173 damage. Right-clicking (or pressing your special ability key) will make the Sniper use the scope, and will reduce your speed to 27%. It's a single-shot, bolt-action rifle with a wooden stock and a massive scope, with a laser sight attached underneath. The Sniper Rifle is the Stock primary weapon for the Sniper.
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